Difference between revisions of "Cam adj"
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Latest revision as of 07:27, 30 March 2011
Contents
Syntax
Syntax: cam_adj
- None
Use
Used to adjust the camera to point at where your character is looking.
Example
100: p_look_at 00000000, 00000001 //Player 1 look at Player 2
cam_adj //Adjust camera
ret