Difference between revisions of "Barebones function 10"

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Line 9: Line 9:
 
==How the function appears in the script==
 
==How the function appears in the script==
 
  <span style='font-size:12px;font-family:courier'>
 
  <span style='font-size:12px;font-family:courier'>
  <span style='color:blue'>10:      </span><span style='color:green'>clear </span> R210 <span style='color:orange'>//Clears register 210.</span>
+
  <span style='color:blue'>10:      </span><span style='color:green'>clear </span>R210 <span style='color:orange'>//Clears register 210.</span>
 
  <span style='color:green'>        call </span>223 <span style='color:orange'>//Calls function 223.</span>
 
  <span style='color:green'>        call </span>223 <span style='color:orange'>//Calls function 223.</span>
 
  <span style='color:green'>        ret </span>
 
  <span style='color:green'>        ret </span>

Revision as of 20:48, 16 March 2013

Barebones function 10

Function 10: 10:

  • Function 10

Use

Used to bring the player out of a stop after canceling to wait for all players on the opening and ending consoles for time count down, and count up.

How the function appears in the script


10:      clear R210 //Clears register 210.
         call 223 //Calls function 223.
         ret 

Also see

clear, call, ret Barebones function 223