Difference between revisions of "Wolf Family"
From Unofficial QEdit Wiki Guide
(Created page with "==Use== Barbarous Wolf. ==Parameters== * '''Skin''' - Value - 67, Displayed skin, do not change. * '''Child Count''' * '''Floor Number''' - Floor ID the enemy is in. * '''Map...") |
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* '''Floor Number''' - Floor ID the enemy is in. | * '''Floor Number''' - Floor ID the enemy is in. | ||
* '''Map Section''' - Room ID the enemy is in. | * '''Map Section''' - Room ID the enemy is in. | ||
+ | * '''Wave Number 1''' - First Wave ID this unit spawns in? | ||
+ | * '''Wave Number 2''' - Second Wave ID this unit spawns in? | ||
* '''Pos X''' - X coordinate of Event Collision in reference to the center of the room. | * '''Pos X''' - X coordinate of Event Collision in reference to the center of the room. | ||
* '''Pos Y''' - Y coordinate of Event Collision in reference to the center of the room. | * '''Pos Y''' - Y coordinate of Event Collision in reference to the center of the room. |
Revision as of 04:19, 4 August 2018
Use
Barbarous Wolf.
Parameters
- Skin - Value - 67, Displayed skin, do not change.
- Child Count
- Floor Number - Floor ID the enemy is in.
- Map Section - Room ID the enemy is in.
- Wave Number 1 - First Wave ID this unit spawns in?
- Wave Number 2 - Second Wave ID this unit spawns in?
- Pos X - X coordinate of Event Collision in reference to the center of the room.
- Pos Y - Y coordinate of Event Collision in reference to the center of the room.
- Pos Z - Z coordinate of Event Collision in reference to the center of the room.
- Rotation Y - Rotation on the Y axis (Rotation Values).
- Group ID - Group ID of the wolves, when a leader dies all wolves in group trigger their debuff/buff.
- Leader Flag - This wolf is a leader? (1 - True, 0 - False).