Difference between revisions of "Hildebear"

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(Created page with "==Use== Hildebear. ==Parameters== * '''Skin''' - Value = 64, Displayed skin, do not change. * '''Child Count''' - * '''Floor Number''' - Floor ID the enemy is in. * '''Map S...")
 
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==Use==
 
==Use==
Hildebear.
+
[https://wiki.pioneer2.net/index.php?title=Hildebear Hildebear]
  
 
==Parameters==
 
==Parameters==
 +
[https://www.example.com link title]
 
* '''Skin''' - Value = 64, Displayed skin, do not change.
 
* '''Skin''' - Value = 64, Displayed skin, do not change.
 
* '''Child Count''' -  
 
* '''Child Count''' -  

Revision as of 15:28, 4 August 2018

Use

Hildebear

Parameters

link title

  • Skin - Value = 64, Displayed skin, do not change.
  • Child Count -
  • Floor Number - Floor ID the enemy is in.
  • Map Section - Room ID the enemy is in.
  • Wave Number 1 - First wave ID this unit spawns in?
  • Wave Number 2 - Second wave ID this unit spawns in?
  • Position X - X coordinate of enemy in reference to the center of the room.
  • Position Y - Y coordinate of enemy in reference to the center of the room.
  • Position Z - Z coordinate of enemy in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis (Rotation Values).
  • Spawn in Sky - Spawn on ground or in air (1=Sky, 0=Ground).
  • 2
  • 3
  • 4
  • 5
  • Subtype - Choose which type of hildebear spawns (0=Hildebear, 1=Hildetor!?)