Difference between revisions of "Hildebear"
From Unofficial QEdit Wiki Guide
(Created page with "==Use== Hildebear. ==Parameters== * '''Skin''' - Value = 64, Displayed skin, do not change. * '''Child Count''' - * '''Floor Number''' - Floor ID the enemy is in. * '''Map S...") |
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==Use== | ==Use== | ||
− | + | [https://wiki.pioneer2.net/index.php?title=Hildebear Hildebear] | |
==Parameters== | ==Parameters== | ||
+ | [https://www.example.com link title] | ||
* '''Skin''' - Value = 64, Displayed skin, do not change. | * '''Skin''' - Value = 64, Displayed skin, do not change. | ||
* '''Child Count''' - | * '''Child Count''' - |
Revision as of 15:28, 4 August 2018
Use
Parameters
- Skin - Value = 64, Displayed skin, do not change.
- Child Count -
- Floor Number - Floor ID the enemy is in.
- Map Section - Room ID the enemy is in.
- Wave Number 1 - First wave ID this unit spawns in?
- Wave Number 2 - Second wave ID this unit spawns in?
- Position X - X coordinate of enemy in reference to the center of the room.
- Position Y - Y coordinate of enemy in reference to the center of the room.
- Position Z - Z coordinate of enemy in reference to the center of the room.
- Rotation Y - Rotation on the Y axis (Rotation Values).
- Spawn in Sky - Spawn on ground or in air (1=Sky, 0=Ground).
- 2
- 3
- 4
- 5
- Subtype - Choose which type of hildebear spawns (0=Hildebear, 1=Hildetor!?)