Difference between revisions of "Warp"
From Unofficial QEdit Wiki Guide
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* '''Position Z''' - Z coordinate of Warp in reference to the center of the room. | * '''Position Z''' - Z coordinate of Warp in reference to the center of the room. | ||
* '''Rotation Y''' - Rotation on the Y axis of warp object ([[Rotation Values]]) | * '''Rotation Y''' - Rotation on the Y axis of warp object ([[Rotation Values]]) | ||
− | * '''Destination X''' - global X coordinate of location to warp to (Value appears to be off by 10). | + | * '''Destination X''' - global X coordinate of location to warp to (Value appears to be off by +10). |
* '''Destination Y''' - global Y coordinate of location to warp to. | * '''Destination Y''' - global Y coordinate of location to warp to. | ||
− | * '''Destination Z''' - global Z coordinate of location to warp to (Value appears to be off by 10). | + | * '''Destination Z''' - global Z coordinate of location to warp to (Value appears to be off by +10). |
* '''Destination Rotation Y''' - Rotation on the Y axis of player on warp ([[Rotation Values]]) | * '''Destination Rotation Y''' - Rotation on the Y axis of player on warp ([[Rotation Values]]) |
Revision as of 15:48, 4 August 2018
Use
Small green warp used to teleport players (on activation) to a designate area on the same floor.
Parameters
- Skin - Value = 3, Displayed skin, do not change.
- Unknown
- Unknown
- ID - Identifying ID for the object, not necessary to change.
- Appear Flag - ID group for hide/unhide.
- All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
- Map Section - Room ID the enemy is in.
- Unknown
- Position X - X coordinate of Warp in reference to the center of the room.
- Position Y - Y coordinate of Warp in reference to the center of the room.
- Position Z - Z coordinate of Warp in reference to the center of the room.
- Rotation Y - Rotation on the Y axis of warp object (Rotation Values)
- Destination X - global X coordinate of location to warp to (Value appears to be off by +10).
- Destination Y - global Y coordinate of location to warp to.
- Destination Z - global Z coordinate of location to warp to (Value appears to be off by +10).
- Destination Rotation Y - Rotation on the Y axis of player on warp (Rotation Values)