Difference between revisions of "Warp"
From Unofficial QEdit Wiki Guide
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* '''Position Y''' - Y coordinate of Warp in reference to the center of the room. | * '''Position Y''' - Y coordinate of Warp in reference to the center of the room. | ||
* '''Position Z''' - Z coordinate of Warp in reference to the center of the room. | * '''Position Z''' - Z coordinate of Warp in reference to the center of the room. | ||
− | * '''Rotation Y''' - Rotation on the Y | + | * '''Rotation Y''' - Rotation on the Y-Axis of warp object ([[Rotation Values]]) |
+ | |||
==== Unique Arguments ==== | ==== Unique Arguments ==== | ||
* '''(1) Destination X''' - global X coordinate of location to warp to (Value appears to be off by +10). | * '''(1) Destination X''' - global X coordinate of location to warp to (Value appears to be off by +10). |
Latest revision as of 00:23, 5 August 2018
Object
Small green warp used to teleport players (on activation) to a designate area on the same floor.
Parameters
Generic Arguments
- Skin - Value = 3, object ID. Defines this object as a Warp. Do not change.
- Unknown
- Unknown
- ID - Identifying ID for the object, not necessary to change.
- Appear Flag - ID group for hide/unhide.
- All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
- Map Section - Room ID the enemy is in.
- Unknown
- Position X - X coordinate of Warp in reference to the center of the room.
- Position Y - Y coordinate of Warp in reference to the center of the room.
- Position Z - Z coordinate of Warp in reference to the center of the room.
- Rotation Y - Rotation on the Y-Axis of warp object (Rotation Values)
Unique Arguments
- (1) Destination X - global X coordinate of location to warp to (Value appears to be off by +10).
- (2) Destination Y - global Y coordinate of location to warp to.
- (3) Destination Z - global Z coordinate of location to warp to (Value appears to be off by +10).
- (4) Destination Rotation Y - Rotation on the Y axis of player on warp (Rotation Values)