Difference between revisions of "Warp"

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(Parameters)
(Generic Arguments)
 
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==Use==
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==Object==
 
Small green warp used to teleport players (on activation) to a designate area on the same floor.
 
Small green warp used to teleport players (on activation) to a designate area on the same floor.
  
 
==Parameters==
 
==Parameters==
* '''Skin''' - Value - 3, Displayed skin, do not change.
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==== Generic Arguments ====
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* '''Skin''' - Value = 3, object ID.  Defines this object as a Warp.  Do not change.
 
* '''Unknown'''
 
* '''Unknown'''
 
* '''Unknown'''
 
* '''Unknown'''
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* '''Appear Flag''' - ID group for hide/unhide.
 
* '''Appear Flag''' - ID group for hide/unhide.
 
** All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
 
** All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
* '''Map Section''' - The ID of the room the object is in.  
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* '''Map Section''' - Room ID the enemy is in.  
 
* '''Unknown'''
 
* '''Unknown'''
* '''Pos X''' - X coordinate of Warp in reference to the center of the room.
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* '''Position X''' - X coordinate of Warp in reference to the center of the room.
* '''Pos Y''' - Y coordinate of Warp in reference to the center of the room.
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* '''Position Y''' - Y coordinate of Warp in reference to the center of the room.
* '''Pos Z''' - Z coordinate of Warp in reference to the center of the room.
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* '''Position Z''' - Z coordinate of Warp in reference to the center of the room.
* '''Rotation Y''' - Rotation on the Y axis of warp object ([[Rotation Values]])
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* '''Rotation Y''' - Rotation on the Y-Axis of warp object ([[Rotation Values]])
* '''Destination X''' - global X coordinate of location to warp to (Value appears to be off by 10).
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* '''Destination Y''' - global Y coordinate of location to warp to.
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==== Unique Arguments ====
* '''Destination Z''' - global Z coordinate of location to warp to (Value appears to be off by 10).
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* '''(1) Destination X''' - global X coordinate of location to warp to (Value appears to be off by +10).
* '''Destination Rotation Y''' - Rotation on the Y axis of player on warp ([[Rotation Values]])
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* '''(2) Destination Y''' - global Y coordinate of location to warp to.
 +
* '''(3) Destination Z''' - global Z coordinate of location to warp to (Value appears to be off by +10).
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* '''(4) Destination Rotation Y''' - Rotation on the Y axis of player on warp ([[Rotation Values]])

Latest revision as of 00:23, 5 August 2018

Object

Small green warp used to teleport players (on activation) to a designate area on the same floor.

Parameters

Generic Arguments

  • Skin - Value = 3, object ID. Defines this object as a Warp. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate of Warp in reference to the center of the room.
  • Position Y - Y coordinate of Warp in reference to the center of the room.
  • Position Z - Z coordinate of Warp in reference to the center of the room.
  • Rotation Y - Rotation on the Y-Axis of warp object (Rotation Values)

Unique Arguments

  • (1) Destination X - global X coordinate of location to warp to (Value appears to be off by +10).
  • (2) Destination Y - global Y coordinate of location to warp to.
  • (3) Destination Z - global Z coordinate of location to warp to (Value appears to be off by +10).
  • (4) Destination Rotation Y - Rotation on the Y axis of player on warp (Rotation Values)