Difference between revisions of "Script Collision"

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(Created page with "==Object== Collision Object that when triggered calls the designated 'Script Function'. ==Parameters== * '''Skin''' - Value = 18, object ID. Defines this invisible object as...")
 
(Parameters)
 
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* '''Position Z''' - Z coordinate of Event Collision in reference to the center of the room.
 
* '''Position Z''' - Z coordinate of Event Collision in reference to the center of the room.
 
* '''Radius''' - Radius of the trigger circle surrounding object, any player who steps within the circle triggers the event.
 
* '''Radius''' - Radius of the trigger circle surrounding object, any player who steps within the circle triggers the event.
* '''Function Label(3)''' - Label ID of the function to trigger.
+
==== Unique Arguments ====
 +
* '''(3) Function Label''' - Label ID of the function to trigger.

Latest revision as of 00:16, 5 August 2018

Object

Collision Object that when triggered calls the designated 'Script Function'.

Parameters

  • Skin - Value = 18, object ID. Defines this invisible object as a Script Collision. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate of Event Collision in reference to the center of the room.
  • Position Y - Y coordinate of Event Collision in reference to the center of the room.
  • Position Z - Z coordinate of Event Collision in reference to the center of the room.
  • Radius - Radius of the trigger circle surrounding object, any player who steps within the circle triggers the event.

Unique Arguments

  • (3) Function Label - Label ID of the function to trigger.