Difference between revisions of "Script Collision"
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(Created page with "==Object== Collision Object that when triggered calls the designated 'Script Function'. ==Parameters== * '''Skin''' - Value = 18, object ID. Defines this invisible object as...") |
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* '''Position Z''' - Z coordinate of Event Collision in reference to the center of the room. | * '''Position Z''' - Z coordinate of Event Collision in reference to the center of the room. | ||
* '''Radius''' - Radius of the trigger circle surrounding object, any player who steps within the circle triggers the event. | * '''Radius''' - Radius of the trigger circle surrounding object, any player who steps within the circle triggers the event. | ||
− | * ''' | + | ==== Unique Arguments ==== |
+ | * '''(3) Function Label''' - Label ID of the function to trigger. |
Latest revision as of 00:16, 5 August 2018
Object
Collision Object that when triggered calls the designated 'Script Function'.
Parameters
- Skin - Value = 18, object ID. Defines this invisible object as a Script Collision. Do not change.
- Unknown
- Unknown
- ID - Identifying ID for the object, not necessary to change.
- Appear Flag - ID group for hide/unhide.
- All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
- Map Section - Room ID the enemy is in.
- Unknown
- Position X - X coordinate of Event Collision in reference to the center of the room.
- Position Y - Y coordinate of Event Collision in reference to the center of the room.
- Position Z - Z coordinate of Event Collision in reference to the center of the room.
- Radius - Radius of the trigger circle surrounding object, any player who steps within the circle triggers the event.
Unique Arguments
- (3) Function Label - Label ID of the function to trigger.