Difference between revisions of "Rico Message Pod"

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(Created page with "==Object== A pod that displays a message for players who use it. ==Parameters== * '''Skin''' - Value = 141, object ID. Defines this object as a Rico Message Pod. Do not cha...")
 
(Unique Arguments)
 
(5 intermediate revisions by 2 users not shown)
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==Parameters==
 
==Parameters==
 +
==== Generic Arguments ====
 
* '''Skin''' - Value = 141, object ID.  Defines this object as a Rico Message Pod.  Do not change.
 
* '''Skin''' - Value = 141, object ID.  Defines this object as a Rico Message Pod.  Do not change.
 
* '''Unknown'''
 
* '''Unknown'''
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* '''Map Section''' - Room ID the enemy is in.  
 
* '''Map Section''' - Room ID the enemy is in.  
 
* '''Unknown'''
 
* '''Unknown'''
* '''Position X''' - X coordinate of Status Trap in reference to the center of the room.
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* '''Position X''' - X coordinate in reference to the center of the room.
* '''Position Y''' - Y coordinate of Status Trap in reference to the center of the room.
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* '''Position Y''' - Y coordinate in reference to the center of the room.
* '''Position Z''' - Z coordinate of Status Trap in reference to the center of the room.
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* '''Position Z''' - Z coordinate in reference to the center of the room.
* '''Rotation Y''' - Rotation on the Y axis ([[Rotation Values]])
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* '''Rotation Y''' - Rotation on the Y-Axis of Message Pod object ([[Rotation Values]])
 +
 
 +
==== Unique Arguments ====
 
* '''(4) Switch ID''' - Switch to unlock the use of the pod.  A value of -1 always allows access.
 
* '''(4) Switch ID''' - Switch to unlock the use of the pod.  A value of -1 always allows access.
* '''(5) Function Label''' - Number of the function to call when a user interacts with the Message Pod.
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* '''(5) Message ID''' - Message ID to be used with the "message" opcode.
* '''(6) Function Label''' - Both F5 and F6 must be set to the same value.
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* '''(6) Function Label''' - Function to be called when the player interacts with the message pod.

Latest revision as of 02:27, 13 May 2021

Object

A pod that displays a message for players who use it.

Parameters

Generic Arguments

  • Skin - Value = 141, object ID. Defines this object as a Rico Message Pod. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate in reference to the center of the room.
  • Position Y - Y coordinate in reference to the center of the room.
  • Position Z - Z coordinate in reference to the center of the room.
  • Rotation Y - Rotation on the Y-Axis of Message Pod object (Rotation Values)

Unique Arguments

  • (4) Switch ID - Switch to unlock the use of the pod. A value of -1 always allows access.
  • (5) Message ID - Message ID to be used with the "message" opcode.
  • (6) Function Label - Function to be called when the player interacts with the message pod.