Difference between revisions of "Barebones function 10"

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''Function 10:'' <span style='font-size:12px;font-family:courier'><span style='color:blue'>10:</span></span>
 
''Function 10:'' <span style='font-size:12px;font-family:courier'><span style='color:blue'>10:</span></span>
  
* ''Function 10''
+
* ''Function 10'' = Part of a jump sequence.
 +
 
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==Jump sequence==
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[[Barebones function 223]], Can jump to function 10.
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[[Barebones function 10]] Ends the jump sequence.
  
 
==Use==
 
==Use==

Revision as of 03:47, 17 March 2013

Barebones function 10

Function 10: 10:

  • Function 10 = Part of a jump sequence.

Jump sequence

Barebones function 223, Can jump to function 10.

Barebones function 10 Ends the jump sequence.

Use

Used to bring the player out of a stop after canceling to wait for all players on the opening and ending consoles for time count down, and count up.

How the function appears in the script


10:      clear R210 //Clears register 210.
         call 223 //Calls function 223.
         ret 

Also see

clear, call, ret, Barebones function 223