Difference between revisions of "Teleporter"

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(Parameters)
(Parameters)
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==Parameters==
 
==Parameters==
* '''Skin''' - Value = 2, object ID.  Defines this object as a Warp.  Do not change.
+
* '''Skin''' - Value = 2, object ID.  Defines this object as a Teleporter.  Do not change.
 
* '''Unknown'''
 
* '''Unknown'''
 
* '''Unknown'''
 
* '''Unknown'''

Revision as of 15:53, 4 August 2018

Parameters

  • Skin - Value = 2, object ID. Defines this object as a Teleporter. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate of Warp in reference to the center of the room.
  • Position Y - Y coordinate of Warp in reference to the center of the room.
  • Position Z - Z coordinate of Warp in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis of warp object (Rotation Values)
  • Area Number -
  • Color Blue - Is Blue? (1=True, 0=False)
  • Color Red - Is Red? (1=True, 0=False)
  • Floor Number - Floor to warp to.
  • Display Number -
  • No Display Number - ??? Must be set to 1 to make a red warp.