Difference between revisions of "Canadine"

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(Parameters)
(Parameters)
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==Parameters==
 
==Parameters==
* '''Skin''' - Value = 131, enemy ID.  Defines this object as a Canadine.
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* '''Skin''' - Value = 131, enemy ID.  Defines this enemy as a Canadine.
 
* '''Child Count''' - No Use
 
* '''Child Count''' - No Use
 
* '''Floor Number''' - Floor ID the enemy is in.
 
* '''Floor Number''' - Floor ID the enemy is in.

Revision as of 16:02, 4 August 2018

Enemy

Canadine

Parameters

  • Skin - Value = 131, enemy ID. Defines this enemy as a Canadine.
  • Child Count - No Use
  • Floor Number - Floor ID the enemy is in.
  • Map Section - Room ID the enemy is in.
  • Wave Number 1 - First wave ID this unit spawns in?
  • Wave Number 2 - Second wave ID this unit spawns in?
  • Position X - X coordinate of enemy in reference to the center of the room.
  • Position Y - Y coordinate of enemy in reference to the center of the room.
  • Position Z - Z coordinate of enemy in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis (Rotation Values).
  • Zoning Flag - A value of 1 here will cause the Canadine to remain in the air and cast lightning.
  • 2 - Unknown.
  • 3 - Unknown.
  • 4 - Unknown.
  • 5 - Unknown.
  • 6 - Unknown.