Difference between revisions of "Event Collision"

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(Parameters)
(Parameters)
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==Parameters==
 
==Parameters==
* '''Skin''' - Value = 8, Displayed skin(Invisible), do not change.
+
* '''Skin''' - Value = 8, object ID.  Defines this invisible object as a Event Collision.  Do not change.
 
* '''Unknown'''
 
* '''Unknown'''
 
* '''Unknown'''
 
* '''Unknown'''

Revision as of 15:54, 4 August 2018

Use

Collision Object that when triggered calls the designated 'Map Event'.

Parameters

  • Skin - Value = 8, object ID. Defines this invisible object as a Event Collision. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate of Event Collision in reference to the center of the room.
  • Position Y - Y coordinate of Event Collision in reference to the center of the room.
  • Position Z - Z coordinate of Event Collision in reference to the center of the room.
  • Radius - Radius of the trigger circle surrounding object, any player who steps within the circle triggers the event.
  • Event Number - ID of the event to trigger.