Difference between revisions of "Dark Gunner Spawner"
From Unofficial QEdit Wiki Guide
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==Parameters== | ==Parameters== | ||
− | * '''Skin''' - Value = 163, | + | * '''Skin''' - Value = 163, enemy ID. Defines this object as a Dark Gunner Spawner. Do not change. |
* '''Child Count''' - No Use. | * '''Child Count''' - No Use. | ||
* '''Floor Number''' - Floor ID the enemy is in. | * '''Floor Number''' - Floor ID the enemy is in. |
Revision as of 16:01, 4 August 2018
Enemy
Required in each wave with dark gunners. Allows them to spawn. Totally invisible and untargetable.
Parameters
- Skin - Value = 163, enemy ID. Defines this object as a Dark Gunner Spawner. Do not change.
- Child Count - No Use.
- Floor Number - Floor ID the enemy is in.
- Map Section - Room ID the enemy is in.
- Wave Number 1 - First wave ID this unit spawns in?
- Wave Number 2 - Second wave ID this unit spawns in?
- Position X - X coordinate of enemy in reference to the center of the room.
- Position Y - Y coordinate of enemy in reference to the center of the room.
- Position Z - Z coordinate of enemy in reference to the center of the room.
- Rotation Y - Rotation on the Y axis (Rotation Values).