Difference between revisions of "Rico Message Pod"

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(Created page with "==Object== A pod that displays a message for players who use it. ==Parameters== * '''Skin''' - Value = 141, object ID. Defines this object as a Rico Message Pod. Do not cha...")
 
(Parameters)
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* '''Map Section''' - Room ID the enemy is in.  
 
* '''Map Section''' - Room ID the enemy is in.  
 
* '''Unknown'''
 
* '''Unknown'''
* '''Position X''' - X coordinate of Status Trap in reference to the center of the room.
+
* '''Position X''' - X coordinate in reference to the center of the room.
* '''Position Y''' - Y coordinate of Status Trap in reference to the center of the room.
+
* '''Position Y''' - Y coordinate in reference to the center of the room.
* '''Position Z''' - Z coordinate of Status Trap in reference to the center of the room.
+
* '''Position Z''' - Z coordinate in reference to the center of the room.
* '''Rotation Y''' - Rotation on the Y axis ([[Rotation Values]])
+
* '''Rotation Y''' - Rotation on the Y-Axis ([[Rotation Values]])
 
* '''(4) Switch ID''' - Switch to unlock the use of the pod.  A value of -1 always allows access.
 
* '''(4) Switch ID''' - Switch to unlock the use of the pod.  A value of -1 always allows access.
 
* '''(5) Function Label''' - Number of the function to call when a user interacts with the Message Pod.
 
* '''(5) Function Label''' - Number of the function to call when a user interacts with the Message Pod.
 
* '''(6) Function Label''' - Both F5 and F6 must be set to the same value.
 
* '''(6) Function Label''' - Both F5 and F6 must be set to the same value.

Revision as of 00:15, 5 August 2018

Object

A pod that displays a message for players who use it.

Parameters

  • Skin - Value = 141, object ID. Defines this object as a Rico Message Pod. Do not change.
  • Unknown
  • Unknown
  • ID - Identifying ID for the object, not necessary to change.
  • Appear Flag - ID group for hide/unhide.
    • All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
  • Map Section - Room ID the enemy is in.
  • Unknown
  • Position X - X coordinate in reference to the center of the room.
  • Position Y - Y coordinate in reference to the center of the room.
  • Position Z - Z coordinate in reference to the center of the room.
  • Rotation Y - Rotation on the Y-Axis (Rotation Values)
  • (4) Switch ID - Switch to unlock the use of the pod. A value of -1 always allows access.
  • (5) Function Label - Number of the function to call when a user interacts with the Message Pod.
  • (6) Function Label - Both F5 and F6 must be set to the same value.