Enable bgmctrl
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Revision as of 00:37, 1 May 2013 by Japanaman2 (Talk | contribs)
Syntax
Syntax: enable_bgmctrl xxxxxxxx
- xxxxxxxx = value of back ground music to play.
Values of back ground music to play
Nothing 00000000
epi1.adx 00000001
epi2.apx 00000002
ED_Piano 00000003
matter.adx 00000004
open.adx 00000005
dreams.adx 00000006
mambo.adx 00000007
carnival.adx 00000008
hearts.adx 00000009
smiles.adx 0000000A
nomal.adx 0000000B
chu_f.adx 0000000C
Ending_loop.adx 0000000D
DreamS_Kids,adx 0000000E
Escape.adx 0000000F
live.adx 00000010
Miles.adx 00000011
Use
Used to start playing the background music specified in the value.
Note if all clients do not interact with this it will only change the music for the player who did interact with this.
Example
100: sync //Waits 1 frame.
create_bgmctrl //Allows the back ground music to change.
ret
101: call 100 //Calls function 100.
sync //Waits 1 frame.
enable_bgmctrl 00000001 //Starts playing back ground music 00000001 epi1.adx.
ret