Message

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Syntax: message WWWWWWWW, X

Format

  • WWWWWWWW (DWORD) = DWORD value of Character/Object ID
  • X (String) = Message to display

Use

Used to display a message from a Character/Object ID

Example


300:     message  00000064, 'Hello, how are you?' \\When player actions Character/Object with Script ID 300 display message at Character/Object with ID 100 dec
         add_msg  'Nice to meet you' \\Add another message to the dialog
         mesend \\Close message dialog
         ret

Related

add_msg, ret, mesend