Enable bgmctrl
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Revision as of 00:36, 1 May 2013 by Japanaman2 (Talk | contribs)
Syntax
Syntax: enable_bgmctrl xxxxxxxx
- xxxxxxxx = value of back ground music to play.
Values of back ground music to play
Nothing 00000000 epi1.adx 00000001 epi2.apx 00000002 ED_Piano 00000003 matter.adx 00000004 open.adx 00000005 dreams.adx 00000006 mambo.adx 00000007 carnival.adx 00000008 hearts.adx 00000009 smiles.adx 0000000A nomal.adx 0000000B chu_f.adx 0000000C Ending_loop.adx 0000000D DreamS_Kids,adx 0000000E Escape.adx 0000000F live.adx 00000010 Miles.adx 00000011
Use
Used to start playing the background music specified in the value.
Note if all clients do not interact with this it will only change the music for the player who did interact with this.
Example
100: sync //Waits 1 frame.
create_bgmctrl //Allows the back ground music to change.
ret
101: call 100 //Calls function 100.
sync //Waits 1 frame.
enable_bgmctrl 00000001 //Starts playing back ground music 00000001 epi1.adx.
ret