Status Trap
From Unofficial QEdit Wiki Guide
Revision as of 03:14, 4 August 2018 by RoySilverblade (Talk | contribs)
Use
Small explosive trap that applies a status to players.
Parameters
- Skin - Value - 11, Displayed skin, do not change.
- Unknown
- Unknown
- ID - Identifying ID for the object, not necessary to change.
- Appear Flag - ID group for hide/unhide.
- All objects with a non 0 value are hidden, when an unhide operation with the provided parameter this object will appear (in addition to all other objects with the same value).
- Map Section - The ID of the room the object is in.
- Unknown
- Pos X - X coordinate in reference to the center of the room.
- Pos Y - Y coordinate in reference to the center of the room.
- Pos Z - Z coordinate in reference to the center of the room.
- Rotation Y - Rotation on the Y axis (Rotation Values)
- Trigger Radius - How close a player needs to be to trigger the trap, the value is negative (recommend -10).
- Explosion Radius - How close a player needs to be to take damage after trap explodes, the value is negative (recommend -85).
- Trap Link - Group Link ID, when any trap in a group is triggered, all with a matching ID will be triggered as well (-1 means no links).
- Subtype - Trap Type Values:
- 0-15 - Poison
- 16 - Paralysis
- 17 - Slow
- 18+ - Confusion
- Delay - Time (in frames) until trap detonates after triggering.