Hildebear

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Use

Hildebear.

Parameters

  • Skin - Value = 64, Displayed skin, do not change.
  • Child Count -
  • Floor Number - Floor ID the enemy is in.
  • Map Section - Room ID the enemy is in.
  • Wave Number 1 - First wave ID this unit spawns in?
  • Wave Number 2 - Second wave ID this unit spawns in?
  • Position X - X coordinate of enemy in reference to the center of the room.
  • Position Y - Y coordinate of enemy in reference to the center of the room.
  • Position Z - Z coordinate of enemy in reference to the center of the room.
  • Rotation Y - Rotation on the Y axis (Rotation Values).
  • Spawn in Sky - Spawn on ground or in air (1=Sky, 0=Ground).
  • 2
  • 3
  • 4
  • 5
  • Subtype - Choose which type of hildebear spawns (0=Hildebear, 1=Hildetor!?)